Deepest Reaches: 3/5 This isn't very industrial. Pretty good looking level, and I like that long jump into the canyon (remember, no fall damage in Doom!)
Processing Area: 2/5 Generic TNT level with generic complaints.
The Mill: 4/5 This is actually a really good level. It starts off with a kind of "boss arena" feel, but it expands out to a large, but "normal" level. Some actually interesting puzzles, good fights, and clever secrets put it in a good position, and it actually kinda looks like a steel mill in some spots. Bonus for giving you a computer map early, but most of the secrets still take some amount of attention/thought to figure out. Usually it totally gives them away.
Shipping/Respawning: 2/5 Also a Generic TNT level. 32 levels is just a lot for one studio to put out. We're just over half way through and they're definitely running out of steam.
I thought this was the episode break, but I'm technically a level short. I feel like it's probably safe to bet the next level will also be Generic TNT level.
I am very tired of this WAD.
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