I spent some time tonight prepping to run Winter's Daughter, a one shot adventure for Old School Essentials. I played it once, but this is my first time DMing the system. I think old school roleplaying games dove tail nicely with the whole liberal/freedom angle of the blog. Especially compared to D&D 4+ and Pathfinder 2, I think the players have a lot more freedom to creatively solve the problems. A lot of more modern ones always like you're just doing little video game cutscenes between combat encounters, which are very "hit it with big numbers" heavy. The old-style games put more emphasis on exploring, puzzle solving (again, using your player brain, not just rolling your "solve puzzle" skill), dodging or talking your way past fights. I wish I'd done a bit more prep, but I'll see how it goes. Gives me a free post for tomorrow at least.
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