Friday, August 22, 2025

Doom 2 "Livin' In The City..."

Covid :( so this is going to be kind of half assed tonight, with an update later. The middle section of Doom 2 is set of "city" levels, that generally aren't very popular. I'm usually all over Sandy Petersen's levels, but they should've let Romero (with his E1 experience take the load here).

The Factory: Things that are not common in factories: Hard wood floors, hell portals, random pillars.

Downtown: Alright, this at least kind of gets the skyscraper vibe. Big steel/glass looking buildings, windows for the monsters. Better job, Sandy.

The Inmost Dens: And suddenly, a castle (not surprisingly, by American Mcgee)! This isn't a great level (it has one of the easiest softlocks in Doom), and it looks like it got pulled out of Heretic. Also way too easy for this point in the game. Big level+low monster count= boring.

Industrial Zone: And then Romero takes over and shows them how its done. Definitely the best, and most thematic, of the city set. Big buildings, some of which can pretend they have smoke stacks. And a cool split between the "mundane" and Hell parts make this one fun to play and fit better. And it let's you off into the secret level, which I'll cover tomorrow.

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