Doom 2 has two secret levels (technically one secret and one "super" secret) both based on iD's previous game Wolfenstein 3D. One would be a cool idea, two feels a little uncreative. The fact that they're hidden in the basement of a castle has lead some people to speculate that this is literally Castle Wolfenstein. That would mean either Doomguy is German (semi-impossible) or that a chunk of Germany of Helleported to America, which makes slightly more sense.
Given the Nazis, these levels have gotten censored or removed in various ways across ports over the years. The current one is replacing all the swastikas with a triangle and removing Hitler's mustache. Can't have kids killing Nazis...
Beyond that, I like that they crammed some demon and space marine corpses in the cells. The idea that this could actually be a castle in (still Nazi? Revived Nazi?) Germany that's holding out the demons and experimenting on them is a cool idea.
Besides Nazis, you get to shoot some Pinkies, I guess the Nazis are experimenting on them. They're pretty dumb, seems plausible.
The second level is straightforward (SS mob+Cyberdemon boss fight) until the end, when John Romero decided you needed to murder a bunch of Commander Keens from one of iD's other games. Lots of bonus items though.
Still sick. :(
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