Saturday, September 6, 2025

Doom Master Levels: Jim Flynn

 Jim gets two levels in the Masters, the start of a semi-episode taking place on Jupiter's moon, Titan.

Titan Manor: 4/5 This is a kind of odd one, more puzzle/exploration focused than real combat. It kind of feels like someone was making an action/puzzle/horror game ala Resident Evil or Tomb Raider (though the Master Levels came out in 1995, the year before either of those franchises started. Once again, DooM was ahead of its time) in Doom. I don't know that I'd want to play a whole episode of them, but it's a fun one off.

Trapped on Titan: 1/5 To date, the worst Doom level I've played on this blog. Overly long, unthematic, poorly balanced (way more ammo and health than needed, but not distributed appropriately), glitchy, puzzles that aren't puzzles, secrets that aren't secrets, a pointless Cyberdemon... In Flynn's defense, this doesn't feel like a Doom level, and would probably play a lot better in a more 3D (way too much awkward vertical play) engine. Even a modern source port with vertical would go a long way to helping it. 

After Manor, I was excited to grab the rest of the Titan levels, but Trapped has largely killed that for me. Maybe some day down the line.

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